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Everyone already knows the giant releases coming this year. The problem is that while the internet is busy arguing about blockbuster games, a lot of genuinely interesting projects are quietly getting buried underneath them.

Late May and June are packed with smaller games that could easily become surprise hits if people actually pay attention.

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One of the most interesting is Mina the Hollower, releasing May 29. Coming from the creators of Shovel Knight, it mixes retro Game Boy-style visuals with faster combat and darker gothic vibes. It already has a huge amount of goodwill behind it, but somehow still feels less talked about than it should be.

Another game quietly building hype is Romestead, launching in Early Access on May 26. Imagine a survival crafting game set in a ruined undead version of ancient Rome. That premise alone is unique enough to stand out in a genre full of copy-paste survival games.

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June also has some really strange and creative projects coming. Frog Sqwad looks like absolute chaos in the best way possible. It’s basically a physics-driven multiplayer frog extraction platformer, which sounds fake until you watch gameplay footage. Games with weird concepts like this are often the ones that explode online unexpectedly.

Then there’s The Adventures of Elliot: The Millennium Tales releasing June 18. It doesn’t have the gigantic marketing push of other RPGs, but the art style and world already look incredibly polished. Square Enix seems to be positioning it as a smaller-scale adventure instead of a massive live-service grindfest, which honestly feels refreshing right now.

Some of the biggest indie success stories started as “that weird game nobody was paying attention to.” Then suddenly everyone was talking about them two weeks later.

Gaming is way more fun when you discover those games early instead of hearing about them after the algorithm already decided they matter.

Follow my curator page for more!

-Foures

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